8.7.2022 Devlog(Today's progress)
Summary
Today I was very busy, had to get a lot of things done, and also had to finish of a couple of tasks for my internship, so I didn't get much done regarding my personal project. Although I still managed to finish off a feature that I was working on for A Farmer's Valley.
A Farmer's Valley
As mentioned in the summary, I was very busy today, but I still got to finish the item dropping restriction & visual queues system for my game. Basically now you need to meet certain condition before dropping an item, and those conditions are (tile that you are dropping the item, allow you to drop the item, and distance between the place you want to drop the item and the player should be less or equal to tile amount specified in the item's scriptable object (Date Container).
I also managed to finish off the visual queues for place you can drop & can't drop the item, if you want to see what I mean I have a short clip available in A Farmer's valley's tab.
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