3.7.2022 Progress Report
Progress Report:
Today I was a good day, as I was able to finally finish of the animation override system for my game A Farmer's Valley, I also setup the basics of in game time system as it will later be used by crops to grow, for seasons to change, for UI to display, and for game to save. I am now finally able to showcase all the recent changes such Inventory Item Description pop up, Selected Item Highlight, and animation override. Feel free to view the clip either by going to A Farmer's Valley's tab or clicking link below!
I was also able to setup the basics of the enemy AI for my game Bill Nye Gone Mad, and one of the enemies now chases the player, attacks the player, and plays all the appropriate animations.
A Farmer's Valley:
There is media (Video, And Image) accompanying the recent changes. To view it, please head to the appropriate tab (A Farmer's valley(WIP))
- Finally finished setting up the animation overrides.
- Every Item that can be carried in the game, player can now visibly carry them.
- Setup the animation override for Player walking.
- Setup the animation override for player running.
- Setup the animation override for player Idling.
- Item can be carried by selecting it from inventory.
- Player can stop carrying the item by deselecting it from inventory.
- Player inventory bar is now fully finished, and functional.
- Set up Year Time event.
- Set up Season Time event.
- Set up Week Time event.
- Set up Day Time event.
- Set up Hour Time event.
- Set up MinuteTime event.
- Set up SecondTime event.
- Added the basics of In-game Time.
Bill Nye Gone Made
- Setup the basics of the enemy logic.
- Set-up the First enemy Animations, Basic logic, colliders, and etc.
- Set-up the second enemy Animations, Basic logic, colliders, and etc.
- Set-up the third enemy Animations, Basic logic, colliders, and etc.
- Fixed a some simple shooting bugs with player character.
- First Enemy now attacks, and plays the attack animation.
- It also stops the animation if the player is no longer in range.
- Setup the basics of the shooting enemy.
Comments
Post a Comment