13.6.2022 Progress Report
Here is a list of tasks accomplished today:
These Are Dark Times Progress:
There is media( Video ) accompanying the recent changes. To view it please head to the appropriate tab(These Are Dark Times(WIP))
- Improved, and redid the whole idle animation.
- Fixed a bug where player couldn't pick up anything while holding a weapon.
- Improved the lighting for active weapon, so that all the weapons are well lit.
- Fixed a bug where pickup ray cast was returning constantly true, due to it hitting the currently active weapon.
- Improved the idle animation while holding weapons.
- Fixed some more animation bugs.
- Fixed a bug where player could hold multiple weapons at a time.
- Fixed a bug where player could pickup the weapon he was holding.
- Added sound effect for equipping melee weapons from inventory.
- Added Idle Animation to fps model holding a melee weapon. Includes:
- Axe
- Knife
- Baseball Bat.
- Baseball bat can now be equipped from the inventory.
- Axe can now be equipped from the inventory.
- Knife melee model can now be equipped from the inventory.
- Added physical version of the Baseball Bat melee weapon.
- Added physical version of the Axe melee weapon.
- Added physical version of Knife melee weapon.
- Created an Idle animation for the model.
- Player FPS model is only visible when player is holding a weapon.
- Added movement to the player model.
- Added proper lighting to the player FPS model.
- Added Player FPS model.
Lost Alien Progress:
Did a lot of polishing:
- Improving lighting.
- Adjusting movement speed for player.
- Adjusted shooting speed for player.
- Adjusted most of the particle effects.
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