2.7.2022 Progress Report

  

Progress Report:


Bill Nye Gone Made:

  1. Fixed a bug where the object pooling for some bullets was not acting the way intended.
  2. Set-up Cinemachine confiner, to limit how far the camera goes.
  3. Fixed a bug where when the bullet pool was out of bullets, it would create the wrong bullet type.
  4. Changed, & improved how object pooling was done.
  5. Fixed a couple of bugs with the new object pooling system.
  6. Optimized my code

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