24.7.2022 (Tales Of A Warrior First Showcase!)
Summary
Today I started off working on A Famer's Valley Project, and I was able to get quite a bit done. I set up the reaping mechanics, Scythe tool use system, object pooling system. So yea all & all It was a really good day! I also worked on Tales Of A Warrior(previously known as RPG Game). I came with a name fitting the game! I also did bug fixes, and added a new weapon to the game.
A Farmer's Valley
For this game as mentioned above I worked on Object Pooling, Reaping Mechanics, Scythe tool use, and the good thing about the object pooling system is that is a very flexible system that allows any object implementing it to use it. I will post a video tomorrow showcasing all the changes.
Tales Of A Warrior
Yes, I finally came with a name for this game! The game will be called Tales Of A Warrior from now on. I also have the first clip of the game available to be viewed. It showcases the different weapon in the game, save & load feature the basic lighting that is implemented in the game.
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