1.7.2022 Progress Report
Progress Report:
Today I continued the work on my new project Bill Bye Gone Mad, and the progress I have made today was great. I mostly worked on shooting functionality, bug fixes, and finishing of the remaining bullet designs.
Bill Nye Gone Made:
- Fixed some sorting layer issues.
- Cinemachine is now properly set up, and follows the player correctly.
- Added a time for how fast the player can shoot.
- Fixed a bug where player bullets would sometime go the wrong direction.
- Fixed an animation bug for the player.
- Added boundaries for bullets, after which they get deactivated.
- BugFix Player's bullets trail renderer would start off playing, causing weird visual glitches.
- Player can now fire all weapons.
- Created object pooling for player.
- Added a particle effect for the 3rd bullet.
- Added a third bullet.
- Added the trail renderer for the second bullet.
- Added a second bullet.
Comments
Post a Comment