1.7.2022 Progress Report

 

Progress Report:

Today I continued the work on my new project Bill Bye Gone Mad, and the progress I have made today was great. I mostly worked on shooting functionality, bug fixes, and finishing of the remaining bullet designs. 

Bill Nye Gone Made:

  1. Fixed some sorting layer issues.
  2. Cinemachine is now properly set up, and follows the player correctly.
  3. Added a time for how fast the player can shoot.
  4. Fixed a bug where player bullets would sometime go the wrong direction.
  5. Fixed an animation bug for the player.
  6. Added boundaries for bullets, after which they get deactivated.
  7. BugFix Player's bullets trail renderer would start off playing, causing weird visual glitches.
  8. Player can now fire all weapons.
  9. Created object pooling for player.
  10. Added a particle effect for the 3rd bullet.
  11. Added a third bullet.
  12. Added the trail renderer for the second bullet.
  13. Added a second bullet. 

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