7.6.2022 Progress Report
Here is a list of tasks accomplished today:
Lost Alien:
There is media accompanying the recent changes. To view it please head to the appropriate tab(LostAlien)
- Created a Scriptable Object system for Gun Repair.
- Player can now add durability to the gun by going near the item in the world.(Which soon will be available through chests only)
- If the durability repair amount exceeds the max durability. It will reset to the max.
- Now when the player adds durability to his weapon, the item will be destroyed.
- Added a weapon pickup system too.
- Weapon Icon now automatically changes to the weapon to which we want to add durability too.
- Fixed a bug where some weapon's Max Durability was not correctly displayed
- Fixed a bug where player's shadows where glitching, and displayed very weirdly.
- Added intractable Health Item.
- The health Item can use different sprites, different health amount, because it is all determined by scriptable objects.
- Fixed a bug where player health UI was not update properly.
- Fixed a bug where player could still shoot after death.
- Designed three types of med kits that will have different heal amounts.
- Designed a new health UI(bar) Display.
These Are Dark Times:
I was Extremely busy today, so I didn't the chance to work on both of my projects. So no updates for this game today.
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