19.6.2022 Progress Report
Here is a list of tasks accomplished today:
Lost Alien Progress:
Since these are the last days of this game, and I am aiming to publish it sometime this week. I am mostly focused on level design, and getting done with some minor details and stuff. So there really isn't much to write about. nonetheless here is a list of some of the changes made today:
- Added Highlight & pressed animation for Exit Button.
- Added Highlight & pressed animation for Play Button.
- Designed exit button UI.
- Designed play button UI.
- Created Main Menu scene.
- Set-up the basics of level 4.
- Changed the shooting enemy version for level 2.
- Fixed some bugs on level 2.
- Set-up level 3 scene transition.
- Set-up the gate system for level 3.
- Added more bug fixes.
- Added one more shooting enemy type.
- Set-up all the enemies for level 3.
- Set up the new lighting system in the level 3.
- Set-up a new chest system.
- Fixed some level collision bugs.
- Level 3 Basics are setup.
- Boss has 4 different attack types chosen randomly.
- Level 3 boss is now set-up.
- Fixed a lighting glitch where, the shadows won't apply on some layers.
These Are Dark Times, Progress:
The project is kinda on hold right now, because I am trying to finish the Lost Alien game, since is the home stretch for that game, and should be out in by then end of next week.
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