12.6.2022 Progress Report
Here is a list of tasks accomplished today:
Lost Alien Progress:
There is media( Video ) accompanying the recent changes. To view it please head to the appropriate tab(Lost Alien(WIP))
- Fixed a bug where door wouldn't open after killing all the enemies.
- Added animated lighting for the chest.
- Improved my game's efficiency.
- Changed the particle effect for all the muzzle flashes.
- Changed the particle system for all the enemies.
- Changed how the homing missile hitting player particle effect looks(a lot better now)!
- More tiny bug fixes.
- Fixed a bug where weapons weren't dealing the damage they were supposed to.
- Fixed a bug where some of the enemies would have to be killed twice.
- Added particle effect to the enemy homing missile.
- Added Impact particle effect to Swampy enemy.
- Added Impact particle effect to Devil enemy.
- Added Impact particle effect to Masked orc enemy.
- Added Impact particle effect to Ice zombie enemy.
- Added Impact particle effect to Imp enemy.
- Changed the size of particles over lifetime, and WOW! it looks so much better.
- adjusted the location of some weapons.
- The particle effects now plays where the weapon was fired.
- Each gun has different setting for the particle effect.
- Added particle effect to the plasma weapon.
- Added particle effect to Laser weapon.
- Added particle effect to Matter weapon.
- Added particle system to Blaster weapon.
- Added Basics of the particle effects system.
These Are Dark Times Progress:
Improved on the inventory a lot.
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