10.6.2022 Progress Report
Here is a list of tasks accomplished today:
Lost Alien:
There is media( Video ) accompanying the recent changes. To view it please head to the appropriate tab(LostAlien(WIP) Page)
- Added Small medkit.
- Added Medium medkit.
- Added Large medkit.
- Added a intractable version all the weapons(Except the primary)
- Added Player Death Audio.
- Player death pickup has 3 different audio clips.
- The active clip is being randomly chosen.
Background music is now added to the game.
- Medkit Pickup audio.
- Medkit pickup has 4 different audio clips.
- The active clip is being randomly chosen.
- Weapon Pickup audio.
- Weapon pickup has 3 different audio clips.
- The active clip is being randomly chosen.
Added audio clip to the following weapons:
- Blaser Audio.
- Blaster has 4 different audio clips.
- The active clip is being randomly chosen.
- Anti-Matter.
- Anti-Matter has 3 different audio clips.
- The active clip is being randomly chosen.
- Laser Audio.
- Blaster has 4 different audio clips.
- The active clip is being randomly chosen.
- Plasma Audio.
- Blaster has 6 different audio clips.
- The active clip is being randomly chosen.
Currently Working on the audio system.
- To avoid repetition the audio manager will pick one random clip out of 4.
- Now when a new door is unlocked a one shot audio clip is played.
- Audio Manager basics is setup.
- Added animation to the intractable item.
- Added lighting to the intractable item.
- Intractable Items are now properly interactive.
- More finetuning to the project.
- Bug fixes regarding the new custom unity inspector.
- Bug fixes fixing the Weapon repair system.
These Are Dark Times:
- Lots of optimization.
- Lots of bug fixes.
- Setup the basics of Pickup system for knife.
- Setup the basics of Pickup system for Baseball bat.
- Setup the basics of Pickup system for Axe.
- Setup the basics of Pickup system for CrossBow.
- Setup the basics of Pickup system for Pistol.
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